| Lets do Witzzle
Bingo! |
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| Suggested for Grades 3-6 |
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| Prerequisite: |
Ability to use order of operation rules |
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| Materials: |
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Witgo
9321 Problem Cards
sheet |
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Witgo
9321 Grid sheet
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Witgo
9321 Solution Cards
sheet |
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Download
these 3 free Witgo Puzzle sheets and play Witzzle Bingo! |
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| Directions: |
1 |
Give each student a Witgo
9321 Grid sheet . |
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2 |
Tell them to fill in the grid
with numbers from 1 through 16 in any order to form their own personal grid. |
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3 |
Read a Witgo
9321 Problem Card one at a time. Give students a
moment to compute the answer and write the problem in the box of the answer on their grid.
(As an alternate to reading the Witzzle Problem Cards, you might make a transparency of
the Witzzle Problem Cards page, covering up the letter of each card, cut them apart, and
lay them on an overhead projector one at a time, leaving them up for a short time only.) |
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4 |
The first student to complete a row, column or
diagonal, calls out "Witgo" , and wins the game. The winner must
read solutions to the class. |
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| Suggestions: |
1 |
Copy the Witgo
9321 Problem Card sheet and the Witgo Solutions
sheet onto card stock, and cut apart to form a set of cards. Then for practice, or to
prepare lower level students for the Witgo Game, have students play the
"Concentration Game" to match the Witgo Problem Cards to the appropriate Witgo
9321 Solution Cards. |
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2 |
When you copy Witgo
9321 Problem Cards, you may want to cover up the letter that correlates with your
solution key on Witgo 9321 Solution Cards to
prevent students from memorizing answers instead of computing them each time. |
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This activity is good for Family
Math Night. |
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